Totally Free Resolving the Gamer’s Dilemma
Resolving the Gamer’s Dilemma
By:Garry Young
Published on 2016-11-15 by Springer
This book explores the gamer’s dilemma, which lies at the heart of theorising about the morality of certain video game content. The dilemma is as follows: given that gaming content involves virtual characters within a virtual environment, the moral permission of virtual murder would also appear to morally permit virtual paedophilia. Yet most gamers and members of wider society would not want to play, endorse, or find in any way morally acceptable the enactment of virtual paedophilia within a video game. Yet by accepting the moral permissibility of virtual murder they leave themselves vulnerable to having to accept the moral permissibility of virtual paedophilia. This book provides an incredibly thorough and systematic analysis and evaluation of the gamer’s dilemma, by considering the origins of the intuitions around the dilemma, and exploring whether they find support from traditional or contemporary moral theory and psychological research. The book will be great interest to academics and students of philosophy and psychology, as well as members of the wider public interested in video game violence and taboo enactments more generally.
This Book was ranked at 33 by Google Books for keyword Anime.
Book ID of Resolving the Gamer’s Dilemma's Books is 8NmCDQAAQBAJ, Book which was written byGarry Younghave ETAG "z7PzEEV19Ww"
Book which was published by Springer since 2016-11-15 have ISBNs, ISBN 13 Code is 9783319465951 and ISBN 10 Code is 3319465953
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Book which have "139 Pages" is Printed at BOOK under CategoryPsychology
This Book was rated by 1 Raters and have average rate at "1.0"
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